> For the complete documentation index, see [llms.txt](https://vsxgames.gitbook.io/universal-vehicle-combat/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://vsxgames.gitbook.io/universal-vehicle-combat/radar-system/target-notification.md).

# Target Notification

Sometimes, you may want a target to be notified when it is being tracked. This can be done with target notification components, which pass information to targets about what **Game Agent** is tracking it.

### Setup

To set it up:

1. Add a **Tracker Notification Emitter** component to the vehicle doing the tracking, and set the variables in the inspector.
2. Add a **Trackable Notification Receiver** to the target being tracked (alongside its **Trackable** component) and set the variables in the inspector.

In the inspector of the **Trackable Notification Receiver** component, there are events you can use to run functions if the target is being tracked by the player or an enemy team.
