Custom HUD Components
public class MyHUDComponent : HUDComponent
{
protected override void OnUpdateHUD()
{
// My code to be called every frame this component is active
}
}Last updated
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public class MyHUDComponent : HUDComponent
{
protected override void OnUpdateHUD()
{
// My code to be called every frame this component is active
}
}Last updated
Was this helpful?
Was this helpful?