# Mech Combat Kit Tour

The Mech Combat Kit has been developed to help you create any kind of mech game, from simpler games like War Robots to mech sims like Mechwarrior.

### Quick Start Scene

It's best to use the demos to familiarize yourself with the kit.&#x20;

If you'd like to manually add a controllable mech to a scene, here's how to do it.

1. Drag the **SceneObjects\_MCK** prefab into the scene
2. (Delete the default camera) and drag the **VehicleCamera\_MCK** prefab into the scene
3. Drag the **Player\_MCK** prefab into the scene
4. Drag a mech prefab such as the **Mech\_Titan** prefab into the scene
5. Go to the **Player\_MCK** object you just added to the scene, open the **Game Agent** component in the inspector, and set the 'Starting Vehicle' to the **Mech\_Titan** object you added to the scene.
6. Add a cube (GameObject > 3D Object > Cube from the top menu), scale it out to make enough space for the mech to walk around, and position it under the mech's feet.

Now when you play the scene, you'll be able to walk around and operate the mech.

<figure><img src="https://3984030162-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MGkQwvhTHFjHi6seEQv%2Fuploads%2Ff0UN7qAzXlDVCxNhebw4%2Fimage.png?alt=media&#x26;token=99455a4a-7d7c-4e37-8580-f83b1828b39f" alt=""><figcaption><p>Quick scene setup for a controllable mech using the Mech Combat Kit.</p></figcaption></figure>
