Mech Combat Kit Tour
Last updated
Last updated
The Mech Combat Kit has been developed to help you create any kind of mech game, from simpler games like War Robots to mech sims like Mechwarrior.
It's best to use the demos to familiarize yourself with the kit.
If you'd like to manually add a controllable mech to a scene, here's how to do it.
Drag the SceneObjects_MCK prefab into the scene
(Delete the default camera) and drag the VehicleCamera_MCK prefab into the scene
Drag the Player_MCK prefab into the scene
Drag a mech prefab such as the Mech_Titan prefab into the scene
Go to the Player_MCK object you just added to the scene, open the Game Agent component in the inspector, and set the 'Starting Vehicle' to the Mech_Titan object you added to the scene.
Add a cube (GameObject > 3D Object > Cube from the top menu), scale it out to make enough space for the mech to walk around, and position it under the mech's feet.
Now when you play the scene, you'll be able to walk around and operate the mech.