The module system is a way to add functionality to a vehicle in a modular way, such as adding weapons or other upgrades such as shields with different hit points.
With the module system, modules can be created separately from the vehicle, and added or removed at any time during gameplay.
The module system consists of three key parts:
βModules - the objects being added to the vehicle, e.g. a weapon
βModule Mounts- the places on the vehicle where the module is added
βModule Managers- the components on the vehicle that access and operate modules