Quick Start

Setting Up The Scene

To begin, add a Trackable Scene Manager component anywhere in the scene.
This component is a singleton, meaning there should only ever be one of them in a scene.
The 'Scene Objects' prefab already comes with this component set up, so if you have it in the scene already, don't add it twice.

Setting Up A Tracker

Add a Tracker component to the root transform of your vehicle to enable it to track and store targets.

Setting Up A Target

To make an object trackable, simply add a Trackable component to its root transform.

Target Selector

To be able to select a target, add a Tracker Target Selector component anywhere on your vehicle. This component will store a reference to the 'Selected Target' which can be accessed by other scripts.
This completes the basic setup for radar in a scene.
Last modified 5mo ago