# Creating Menus

To create a new menu:

1. Create a new game object and add a **Simple Menu Manager** component to a game object in your scene.
2. Add the objects you want to activate when the menu opens to the _UI Objects_ list.
3. Add a **Game State Enabler** component and add to its _Compatible Game States_ list the game state in which you want the menu to open
4. Add an entry to the _On Compatible Game State Entered_ event, drag in the **Simple Menu Manager** component you added above, and select its _Open Menu_ function
5. Add an entry to the _On Incompatible Game State Entered_ event, drag in the **Simple Menu Manager** component you added above, and select its _Close Menu_ function
